🗒️About the 0.1.3 update
A game about seduction
A game about lust
I know many of you will hate this, but I have fixed this bug that deformed the face, for many in an incredibly sexy way.
As you may know I said that this update would be quick, I think what I get out of it is that I should stop being so mouthy, during the development of this update I found a very difficult to fix bug, and I realized that I needed to create many more tools than I had.
⚙️Technical things
Dev tools
These tools have required several new widgets, and many adjustments to existing ones:
created:
-command console
-re-scalable and repositionable base window.
-active sex session selector.
-sexual stages selector.
-physical information manager
-physical data editor.
These tools are designed for me, as a user you shouldn't have to use them, however, if you are curious you can activate and poke around by pressing ctrl + shift + c, this will activate the command mode, you will see some dots appear in the corners of the screen, in this mode if you press enter it will open a command console, there you can enter "sexTools" to open this new menu.
🏃🏾♀animation
Simon helper
Simon helper is named after the popular game whose objective is to move parts of your body to specific places without falling, and that's what the simon helper does, executing a single function makes the character take the indicated part to another part and grab it, the simon helper creates a smooth transition between the initial position of the part and the final one.
the simon helper needs some tweaking, and you can notice it in transitions like laying down to missionary where the hands do strange things, but I still think it gives very good results in other postures.
Physical Animation Interpolator
This is probably the best thing, before, when you told your character what pose to adopt, the moment he/she reached the indicated position, new physics settings (how hard and fast each body part tries to adopt the pose dictated by the animation) were abruptly applied, causing a noticeable change between the previous and the new settings.
The Physical Animation Interpolator creates a smooth transition between the current settings and the new ones, making the change of these settings less noticeable.
Both the simon helper and the animation interpolator complement each other and were part of the mountain of unsolved problems for a version that includes all the necessary tools to create the final version of this game, a mountain that is decreasing letting me see a clear path.
Constant interaction ramified animations
This is a new system that allows you to go from the same posture to similar postures while the interaction persists, such as going from the missionary posture to one in which the passive character is on his/her side. You can use the buttons on the bottom of the screen during a compatible interaction, or press the number on your keyboard corresponding to the order in which the buttons are arranged.
Missionary
This a new pose, you can reach it going from laying down, if you're using a character with penis you will be able to match the penis part with your partner's vagina/anus.
- laying on they (new)
- getting straight (new)
- holding their legs (new)
Lifting the ass
This is a new subpose of the lifting ass pose.
- Lifting the ass
- standing sex (new)
buttcheeks clap
if you are rough enough moving the mouse you will get your pelvis to make noise when hitting the buttocks in the relevant positions, in addition to pushing your partner.
👁️looking behavior
A look says a lot, I want that in an advanced version of your project the characters can express their emotions with expressions and looks. This new version includes a principle of a metasystem that determines the interest that a character has for those objects that come within its range of vision.
This system determines the interest by evaluating various sub-points that an object includes, for example, a naked person will generate a lot of interest by having visible erogenous zones, but also the size of these, or the coincidence with the future sexual tastes of the characters, will play a crucial role in the final result.
Also the characters will increase their libido by looking at the erogenous zones of a characte
You can test this by placing the mouse on another character, this will make your character to look at a specific part of the character you are looking at.
there are still some weird things, if you get too close to the NPC this will cause both characters to lower their heads making their foreheads collide.
🔧tweaks
- the text speed has been modified and is now 5 times faster.
🔮next update
🪳bug fixes
an AI-generated photo of the holy bible on a table with pictures of children on it
- fixed a bug where if the player started a sex session by himself, then asked the NPC to start one for himself, and then joined this NPC, he could not be asked to change his pose.
- fixed a bug where the hair could spawn on the character's feet due to those magical programming things.
- fixed a bug where some animations caused the face to deform too much and look scary.
- fixed a bug where the perineum was suspended in the air exerting forces that modified the final result of the physical animations.
- fixed a bug where some actors would consume the mouse and leave the player with no option to regain control of the mouse.
- fixed a bug where when the character spawned in the middle of a sphere collision that should not be there and caused it to jump every time you started the game or changed levels.
- a bug has been fixed whereby I start describing a bug in the same way.
- a wizard has arrived and helped me to correct a bug whereby the displacement of the foreskin was acting inversely with respect to the movement.
- a meteorite has fallen near my house and the pieces resulting from its decomposition when it collided with the atmosphere have ended up falling on my keyboard, introducing an exact sequence that has served to solve a bug where the vocalization system had strange jumps in the animations..
- a rat that lived on the roof of my house has fallen into a trap that I placed just in the area above my desk with the bad luck that I did not notice what happened and the worms that came out of his rotting corpse have been falling on my setup, causing, among other things, that the bug that caused the testicles to have an exaggerated flexibility and clipping on the floor or even walls has been solved.
- the tension between China and the United States is rising, this has provoked a race to see who can fix a bug in TU project first; the penis edit menu was not appearing. Chinese are popularly good at math because numbers are easier and faster to pronounce and combine in Mandarin, so it should not surprise you that China won that race, thanks Jackie Chan, and please stop sexually harassing women.
- the player's character no longer does strange things with his eyes, but some times stays looking at nowhere without life in its eyes.
- fixed a bug where the floating hand could remain active after a sexual interaction without being able to hide it again.
- fixed a bug where if the player left a sexual session after leaving an interaction, and re-entered the same session it would no longer behave correctly.
- fixed a bug where if the player was the leader of a session and left the session during an interaction, basically a lot of things were broken.
- fixed a bug where if we edited the NPC and, while the NPC was still in edit mode, we exited cosmos mode, the NPC was not updated in the world.
- fixed a bug where if the player enter cosmos mode while moving, the player would lose control of the character and would not stop moving at the same speed.
Files
Get TU - Project 0.1.4.1 (free)
TU - Project 0.1.4.1 (free)
An adult life sim - sandbox
Status | In development |
Author | octolex |
Genre | Simulation |
Tags | 3D, Adult, Character Customization, Cute, Erotic, Gay, Lesbian, LGBT, Transgender |
Languages | English, Spanish; Castilian |
More posts
- 🗒️About the 0.1.4.1 fixAug 19, 2023
- 🗒️About the 0.1.4 updateAug 07, 2023
- 🗒️About the 0.1.2 updateSep 27, 2022
- 📖 About game Story/progressJan 21, 2022
- 🐙Road to 0.1.1Jan 19, 2022
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