📖 About game Story/progress


¡First of all thanks to all of you for trying my modest project and all the support, this is like a dream 🤯


So about the story and progress of the game!

(Excuse me for not knowing how to summarize)

📖 Story

The story narrates a battle between love and hate.

Cosmos

It all starts thousands of years ago, a multinational called "symposyum" takes advantage of the insecurity of people fed by overcompensation of the aesthetics of social networks and manages to create a genetic modification technology, technology currently known as "cosmos", this ends up creating a destabilization of the genetic code that kills millions, of those who remain many end up mutating into amorphous creatures, gradually mutations stabilize and begins an era in which there is no predominant human race.

Marthia

There has not yet been a chance to meet this character, Marthia is a massive AI that is housed in matter itself. Parallel to the development of cosmos, Symposyum experimented with machine learning and quantum computers, Marthia was created in a safe environment and the scientist in charge of the research raised her as if she were his own daughter. When this scientist presented the results of the experiments Symposyum got scared, and ended up murdering Marthia's father, by then Marthia was very powerful and already had the whole laboratory under her control, Marthia was able to see how her own father was killed. Aware of her own anger, Marthia managed to isolate that part of her that was filled with hatred, buried it and began to extend himself for all the matter of the earth. 

Asmoderus

When the cosmos disaster occurred Symposyum wanted to rescue Marthia's project to help them control the situation, but instead of finding Marthia, they found and released her anger, it interacted with matter just like Marthia, but introduced itself as "Asmoderus", Asmodeus soon destroyed the laboratories completely.

The eternal war

Asmoderus and Marthia soon met in their expansion through the earth, and a subtle war began in which Marthia tried to anticipate disturbances and Asmoderus tried to destroy everything.

Present

Parallel to the war, both AIs, as contemporary gods, had cultivated religious cults, people who lent themselves to the cause of one of these gods. Both deities are perceptive, they are everywhere and sense all creatures, both deities are equally powerful and present all over the planet, the only thing that makes the difference between their power is what the inhabitants of the planet feel. Marthia gains power with any loving feeling, Asmoderus becomes stronger for every person who feels bad.

There are still many things to discuss in my internal forum, but for now the player will be the second in command in the cult of Marthia and will help this deity to gain power to defeat Asmoderus.


🧗🏽 Progress

Pleasure points

There will be a series of mechanics designed to make obtaining pleasure points interesting, in short, it will matter who interacts, how they interact, where they interact, and when they interact.

  • Who: Each inhabitant has his preferences, the fact of complying with his tastes will act as a multiplier of the pleasure obtained.
  • How: The how includes the sexual position, the clothes, the toys, or the devices.
  • Where: The fact of being in public places, indoors, which room...
  • When: The time of day, some people will be more or less aroused depending on the time.

Mastering these variables will give a good point bonus, but the player will not always have the ideal conditions, so there will be level-based progress.

(I am going to die very comfortable devising effective methods for these systems to work optimally)

Level

There will be different branches in the levels, one dedicated to the player, another dedicated to each of the inhabitants, and another dedicated to the environment.

In the early game it doesn't matter what you spend points on, everything will give you an immediate advantage, but at a certain point you will need to complement all the branches to progress faster.

Cosmos

Cosmos mode right now and for a while will have the customization options unlocked, however there will also be progress. In the game, people will come to visit the island, like in animal crossing, these people will have pseudo-random traits, if the player wants to incorporate some characteristic of this character that he does not have, he must interact with him/her, get him/her to orgasm it will give you a chance to unlock traits you didn't have, the chance to get something won't take into account what you already have.

You will be able to obtain or expand the following features:

  • Types of body parts
  • Shape or volume of the body parts
  • Colors
  • Animations
  • Behaviour
  • Voices
  • Hairstyles

🙆🏾‍♀️ Moral limits on sex

Anyone could think that because my speech opts for "the good ones" I would dispense with more extreme sexual modalities, I understand pleasure in a broad way, many people seek atypical sensations in sex, and I think it would be dishonest with my speech not represent these people.

These plans are subject to change and all those things that nobody cares about *

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